-= Matchreport: BWTFCL vs Special Half-Life Service (05/31/01) (tfc)=-
draw
|
shutdown2:
30:70
monkey_l:
30:30
|
Uhm, damn, we got boned.
SD2 usually is one of our strong maps...not today though. SHS did a great job of attacking in pairs or more at a very high frequency. When you thought, you could go to the resupp after 4 medics were killed, you were killed on your way to the resupp...
We never really got settled, our flag was on the move all the time.
So we lost 30:70
We were expecting the worst on monkey_l but amazingly that frequency was not quite as high here. We managed to keep it even at all the time, actually leading for a couple of seconds 5min to the end but then our def was too stupid to stop one carrier and the map was tied.
Damn well played SHS.
SD2 usually is one of our strong maps...not today though. SHS did a great job of attacking in pairs or more at a very high frequency. When you thought, you could go to the resupp after 4 medics were killed, you were killed on your way to the resupp...
We never really got settled, our flag was on the move all the time.
So we lost 30:70
We were expecting the worst on monkey_l but amazingly that frequency was not quite as high here. We managed to keep it even at all the time, actually leading for a couple of seconds 5min to the end but then our def was too stupid to stop one carrier and the map was tied.
Damn well played SHS.
Hellkeeper @
05/31/01